Getting Started with Bolt
Today I'm getting started with Bolt while working in Unity on homework for my Game Design class. Professor Wagner is teaching us to code in Unity with C# but I'm trying out Bolt because it is a visual scripting plugin, and I don't have coding experience.
I'm following the online tutorials on the Unity site for Bolt:
And I used this Youtube tutorial, which was very helpful for making an in-game score counter (though he moves very fast):
I'm still finding programming in general to be a major challenge, but Bolt is making it slightly easier. However, it still feels like I'm trying to learn a foreign language, and I'm just picking up a few words.
We're making a basic flappy bird game in Game Design I, with bolt I made the score counter in the upper left. This could come in handy with making timers or other UI elements.
If anyone has advice on how I can understand coding better, let me know in the comments.
Honestly it is amazing that unity has implemented visual scripting. I have done something along the lines in RPGInABox but I always resort to coding since that is what I do and understand better. I like your approach about watching youtube and getting more help out of them.
Hey Eli, I can definitely relate. By no means was I very fluent programmer but I was at least capable but due to the pandemic I lost all touch with the skill so it has been a struggle for me as well.
I would recommend just looking up youtube videos and maybe when you have a lot of free time some courses on websites like Udemy. That is what I have planned for the summer to at least get back into the groove of programming.